The game takes place five years after Devil May Cry 4 and follows Dante , Nero and a new protagonist named V as they attempt to stop the demon Urizen. Learning how to approach each foe without getting hit, while maintaining a constant juggle of attacks for that coveted SSS rank is a fun level of added challenge to the game, which can be just about as hard or as easy as you want it to be. On your first playthrough, only Human and Devil Hunter difficulties are available.
Dante is of course present in DMC 5, but longtime fans of the series might be surprised to see that the real emotional center of this installment is not Dante, but Nero — the young, silver-haired demon killer whose connection to Dante is confirmed later in the game (no one will be surprised by this reveal and that is OK).
It features some of the best music and characters in the whole series, along with a multitude of new weapons and abilities, and it sets a new bar of quality and content for upcoming entries, which, I hope, will act as a template for what we can expect from the series in the future.
The gist of the story here is that the mysterious V shows up at Devil May Cry (Dante's demon-extermination business) and contracts Dante to kill a demon named Urizen. While many praised DmC for its exciting combat and interesting visuals, others panned the new look for Dante and its abandonment of the franchise's established lore.
Playing as V is great, too, and very different to playing as Nero or Dante (the latter kicks major ass, as ever). He's the character who I could experiment with the most, with four fighting styles to swap between on the fly and multiple short and long-ranged weapons, every moment I played as Dante felt like it could be different from the last.
Many of these Devil Breakers carry offensive abilities like Overture, which gives Nero an electric blast to shock gameplay enemies, and Rawhide, which changes Devil Breaker into a whip that can quickly slash at multiple enemies. Clearly based on London, Red Grave City is a dank, industrial metropolis that has been overtaken by Urizen and his army of blood-thirsty demons.
None of them broke up the monotony of Nero's play style, and that monotony wasn't helped by DMC5's relatively uninspired enemies and encounters. And with combat flair that makes up the finest pure-action game we have seen in a long time, we hope they stick around.